Show notes
Niantic Spatial CTO Brian McClendon on how the best engineers solve problems most give up on — from a 4D model of the world to shipping research in months. He built Google Earth and ran Google Maps for over a decade, and he's been there, done that. What he's building now is harder, and it's already live for customers. Along the way: who makes it on his team and who doesn't, and the one piece of advice he'd give every engineer using AI.
In this video, we cover:
- The 4D model of the world: visual positioning, change detection, and treating a pile of photos like a database
- Gaussian splats…
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