Sobre este podcast
Internet Office Hours by the Grenzland Server Crew.
Episódios
Os 20 episódios mais recentes de 21
- Traveller Life Paths · 1 h 1 minAlex, Hasran, Dr. Kalt, Laurens talk abot life paths in Traveller, the random characters people get out of character generation and how to deal with it as a referee.
- Maps and mapping · 53 minAlex, Gottfried, Peter, Whidou talk about maps and mapping, how to create them, how to describe them, how to draw them, their reduction to point-crawls and its equivalence to…
- Rumours · 50 minAlex, Peter, Whidou talk about how useful rumours are in modules, how to best write rumours for your own games, and how to act upon rumours as a player.
- Trade · 59 minAlex, Laurens, Whidou talk about how to make trading interesting, mostly in the context of Ultraviolet Grasslands and Classic Traveller.
- Traveller · 52 minAlex, Laurens, Michael, Richard talk about what it takes to run a good Classic Traveller game.
- Hexcrawls · 60 minAlex, Peter and Whidou talk about hexcrawls: what works, what doesn't work, what about old ones, what about new ones, and what we like to run.
- Narrative Games · 1 h 10 minAlex, Ben, Gary, Laurens and Peter talk about narrative games and how old school D&D and narrative games have some commonalities.
- One Page Dungeons · 55 minAlex, Peter and Random Wizard talk about the One Page Dungeon Contest. Why did Alex and Random Wizard stop running it? How to best use them?
- Writing vs. Playing · 58 minAlex, Peter and Richard talk about writing games instead of playing them.
- Published vs Sandbox Content · 54 minGary, Laurens, Peter talk about published vs. sandbox content for our games.
- Bonus Bonus Episode! Character Creation · 25 minGary, Peter, Robert and Sarah create characters for The Dark Eye and Alex tries to explain how it works.
- Bonus Episode! Actual Play of The Forest of No Return · 1 h 22 minAlex, Gary, Peter, Robert and Sarah play through the first adventure for the first edition of The Dark Eye.
- Rumours and agency · 60 minAlex, Gary, Laurens and Peter talk about how to encourage players taking the initiative in a long campaign.
- Fighters and what to do with them · 57 minGary, Peter, Robert talk about fighters and what to do with them.
- Immersion and how to encourage it · 1 h 0 minGary, Laurens, Peter and Alex talk about what immersion is and where it comes from and discuss the things that encourage it.
- The importance of a skill system · 59 minAlex, Gary, Peter and Robert talk about the importance of having a skill system. Why have it, what does it do, how complicated should it be?







