About this podcast
Paper Labyrinths is a podcast about overlapping disciplines of game design. Join Nic Tringali and Brendan McLeod as they have conversations with designers, artists, critics, and others whose work exists at the intersections of video games, analog games, and other forms of media.
Episodes
The newest 20 of 22 episodes
- Matt Carney on Ambiguity & Composition · 1 h 19 minWe talk with Matt Carney about minimalist composition, ambiguity in storytelling, editing for games, and Boba Fett. Find Matt on Bluesky at…
- Bruno Dias on Writing & Weird Fiction · 1 h 6 minWe talk with Bruno Dias about the craft of writing for games, weird fiction, information theory, and indescribable horrors. Find Bruno on Bluesky…
- Alex Jaffe on Head-to-Head Games · 1 h 2 minNic talks with Alex Jaffe about his recently-announced dungeon crawler card game, his long tenure on 2XKO, and the ephemerality of game experiences. Find Alex on Bluesky…
- Ian Williams on Miniatures and Material Conditions · 1 h 26 minWe talk with Ian Williams about his recently-announced book on miniature wargaming, the material conditions of craft, the power of nostalgia, and the impact of hydration breaks…
- Eve Golden-Woods on Creators & Contexts · 1 h 6 minWe talk with Eve Golden-Woods about tabletop mechanics, the Book of Kells industrial complex, regency romance novels, and Ancient Babylon. Find Eve on Bluesky…
- Bria Davis on Crafting Communities · 1 h 14 minWe talk with Bria Davis about Discord servers, Blaseball, passing on lessons learned, and eggs. Bria Davis ( https://bsky.app/profile/thevoidencore.bsky.social ) is Community…
- Dr Holly Nielsen on Canon & Ambiguity · 1 h 3 minWe talk with Holly Nielsen about Amberspire, games in historical contexts, citing sources, and the Whiggish nature of skill trees. Follow Holly on Bluesky at…
- No episode this month! · 2 minSorry folks, but no ep this month - scheduling didn't work out to get a convo done on time. But weirdly enough, it DID work out with me and Nic in the same place at the same…
- Chris Kindred on Cards & Crates · 53 minWe talk with Chris Kindred about DJing, teaching game design, and hauntology. Follow Chris on Bluesky at https://bsky.app/profile/chriskindred.com and find their work at…
- Meredith Gran on Comics & Memories · 58 minWe speak with Meredith Gran about nostalgia, sense of time and place, cartooning, and getting a project across the finish line. Follow Meredith on Bluesky at…
- Non-Breaking Space on Artifacts & History · 1 h 6 minWe talk with Non-Breaking Space about expressive play, mechanics of scale, hidden information, and librarians. Non-Breaking Space (https://www.nbsp1618.games/) is the designer…
- Andrew Shouldice on Maps & Manuals · 1 h 0 minWe talk with Andrew "dicey" Shouldice about teaching game development, making maps, managing projects, and the joy of the game manual. Andrew Shouldice is the creator of TUNIC…
- Sophie Abromowitz on Comedy & Mystery · 1 h 12 minWe talk with Sophie Abromowitz about stage comedy, worldbuilding through systems, FROMSOFT games as detective stories, and the origin of the hot dog. Follow Sophie on Instagram…
- Joannes Truyens on Secrets & Lore · 1 h 0 minWe talk with Joannes Truyens about burnout, secrets, narrative confusion, and Michael Crichton technotrillers. Follow Joannes on Bluesky…
- Cameron Kunzelman on Writing & Academia · 1 h 52 minWe talk with Cameron Kunzelman about Magic the Gathering, writing for different kinds of audiences, the conditions of producing things, and xenomorphs. Follow Cameron on Bluesky…
- Brian Bucklew on Big & Small Numbers · 60 minWe talk with Brian Bucklew about the joy of collaboration, outer space, Jenga, and water. Follow Brian on Bluesky (https://bsky.app/profile/unormal.bsky.social). Caves of Qud is…
- Jason Grinblat on Words & Bugs · 1 h 20 minWe talk with Jason Grinblat about the joy of bugs, extrapolative narration, system suspense, and milk. Follow Jason on Bluesky (https://bsky.app/profile/jfg.land). Caves of Qud…
- Megan Carnes on Tarot & Musicality · 59 minWe talk with game designer and composer Megan Carnes about generative music, scoring games vs film, and making use of the tools you have at your disposal. Follow Megan on…
- Grace Benfell on Faith & Narrative Tension · 1 h 17 minWe talk with Grace Benfell about faith, narrative tension, and god's favorite princess, Shadowheart. --- Follow Grace on Bluesky…
- Gareth Damian Martin on Dice & Storytelling · 1 h 16 minWe talk with Gareth Damian Martin finishing projects, making a dice-driven game, and butting up against audience expectations and desires. Find more about Gareth at their website…







