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Problem Solvers

Problem Solvers

The Man Behind Madden on Building Another Hit

· 26 min

Note dell’episodio

Most hit makers never make a second hit. Bing Gordon cracked the code. As part of the founding team at Electronic Arts, he helped build Madden, The Sims, and SimCity, and learned exactly why people return to a product (or don’t). His first question for any business is a strange one: Does your app make customers feel liked?

Chapters

0:00 Does your app make customers feel liked?

0:38 Why video game companies become one-hit wonders

2:03 Bing Gordon, Electronic Arts co-founder

2:39 Why creators and musicians struggle to repeat a hit

4:35 How EA kept the Madden NFL team motivated for decades

5:56 Why gamers come back: social, mastery, and rewards

7:39 Session economics and the MyFitnessPal retention lesson

11:08 Customer retention: does your product love its users?

12:15 How Duolingo and Peloton make users feel recognized

13:15 Zynga, Facebook, and Twitter’s magic engagement numbers

14:18 How Twitter’s retweet came from watching user behavior

16:47 Why customer feedback misleads product teams

17:43 Why kids love Roblox games adults find boring

21:01 What SimCity players taught EA about personalization

22:48 How parents should talk to kids about video games
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