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Wookash Podcast

Wookash Podcast

autor: Łukasz Ściga

Najnowszy odcinek
Can You Build a Better SQLite? | Glauber Costa

O tym podcaście

Technical conversations with inspiring figures: programming, game engines, graphics, and more!

Odcinki

Najnowsze 20 z 138 odcinków

  • Can You Build a Better SQLite? | Glauber Costa · 1 godz. 35 minTurso: Website: https://turso.tech/ Discord: t.co/LsugLYx8qw GitHub: t.co/Zn4AwNBEVp Glauber Costa X: https://x.com/glcst GitHub: https://github.com/glommer Wookash Podcast…
  • Design breakdown - Order of the Sinking Star · 1 godz. 38 minI spoke with Jonathan Blow, creator of Braid and The Witness about his upcoming game Order of the Sinking Star, launching on Steam, PlayStation 5, and Switch 2 on October 8th…
  • How TigerBeetle code looks | Joran Dirk Greef · 1 godz. 16 minTigerBeetle Website: https://tigerbeetle.com/ GitHub: https://github.com/tigerbeetle/tigerbeetle Blog: https://tigerbeetle.com/blog/ YouTube Channel…
  • Jason Rohrer and his rocket chess piece · 1 godz. 51 minJason Rohrer X: https://x.com/jasonrohrer Steam: https://store.steampowered.com/developer/jasonrohrer/ Wookash Podcast Show links…
  • Painting is Thinking | Aleksander Rostov · 3 godz. 23 minAleksander Rostov You can order PORTRAITURA now! https://www.artofrostov.com/ X: https://x.com/artofrostov Instagram: https://www.instagram.com/rostovjanka/?hl=en Wookash…
  • Jason Rohrer Does Things Differently · 1 godz. 3 minJason Rohrer X: https://x.com/jasonrohrer Steam: https://store.steampowered.com/developer/jasonrohrer/ Wookash Podcast Show links…
  • When pros unite to build a game · 1 godz. 55 minOstrich Effect Discord: https://discord.com/invite/cTxDdzwyw9 Ostrich Effect Website: https://www.ostricheffect.com/ Instructobots website: https://www.instructobots.com/ Nic…
  • How engines do Light | Taha Torabpour · 1 godz. 32 minMentioned: Simon Schreibt’s Blog:https://simonschreibt.de/ Thomas Poulet’s Article: https://blog.thomaspoulet.fr/posts/the-witness-frame-analysis-part-1/ Jendrik Illner’s Blog…
  • What Makes a Good Physics Engine? | Erin Catto · 2 godz. 7 minRead the paper on Iterative Dynamics with Temporal Coherence here: https://box2d.org/files/ErinCatto_IterativeDynamics_GDC2005.pdf Wishlist The legend of California on Steam…
  • Jonas Kyratzes on shaping game narratives · 1 godz. 35 minCheck out his Audio Dramas: https://jonas-kyratzes.net/audio-dramas/ Jonas Kyratzes Website: https://jonas-kyratzes.net/ X: https://x.com/JonasKyratzes Bluesky…
  • Databases Should Do More | Tyler Cloutier · 1 godz. 38 minTyler Cloutier SpacetimeDB: https://spacetimedb.com/ Mentioned link to discord and other communities: https://spacetimedb.com/community X: https://x.com/TylerFCloutier?lang=en…
  • Be a systems programmer - Q&A with Ryan Fleury · 1 godz. 11 minThis is Part 3 of RADDBG stream with Ryan - the Q&A part! Part 1: Ryan Fleury teaches me RADDBG Part 2: RADDBG under the hood Ryan's blog Digital Grove (mentioned)…
  • Who is Dmitriy Kovalenko? · 21 minPart one: fff vs ripgrep? | Dmitriy Kovalenko The parts are reversed chronologically - this is the intro part, where I talked to Dmitriy about his experience! Then we switched to…
  • fff vs ripgrep? | Dmitriy Kovalenko · 1 godz. 57 minDmitriy Kovalenko Website: https://dmtrkovalenko.dev/ GitHub: https://github.com/dmtrKovalenko X: https://x.com/neogoose_btw Wookash Podcast Show links…
  • A look at RADDBG source code with Ryan Fleury · 48 minPart 1: https://www.youtube.com/watch?v=rcJwvx2CTZY Ryan Fleury X: https://x.com/ryanjfleury?lang=en RAD Debugger (Open Source): https://github.com/EpicGamesExt/radde… Ryan's…
  • Jon Blow & Billy Basso on ORDER game design · 2 godz. 23 minOrder of the Sinking Star DEMO available NOW on Steam! https://store.steampowered.com/app/499170/Order_of_the_Sinking_Star/ X: https://x.com/SinkingStarGame Jonathan Blow X…
  • What Makes a Great RPG? | Simon Carter · 2 godz. 23 minMoonring (Dene Carter, Overwhelmingly positive, FREE, RPG game!) Steam: https://store.steampowered.com/app/2373630/Moonring/ Nintendo…
  • Sub-pixel Anton’s tracking tech · 3 godz. 23 minAnton Mikhailov X: https://x.com/antovsky Anton’s Calculator - Naut: https://antovsky.itch.io/naut Ben Visness Blog: https://bvisness.me/ GitHub: https://github.com/bvisness X…
  • Everything is a watch window | RADDBG with Ryan · 48 minRyan Fleury X: https://x.com/ryanjfleury?lang=en RAD Debugger (Open Source): https://github.com/EpicGamesExt/radde... Ryan's blog Digital Grove: https://www.rfleury.com/about…
  • Why C++ Keeps Getting Bigger · 1 godz. 17 minBryce Adelstein Lelbach X: https://x.com/blelbach GitHub: https://github.com/brycelelbach ADSP: The Podcast: https://adspthepodcast.com/ Wookash Podcast Show links…

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