Show notes
With the triple-A portion of the video game industry reeling from layoffs, a lack of funding, and a series of high-profile flops, some fans, pundits, and even developers have begun looking to indies to save the day. But we've also arrived at a point in time where, more so than ever, "indie" means a lot of different things to different people. As it turns out, many games we refer to as "indie" now cost hundreds of thousands or millions of dollars to make. And as big companies struggle to find funding, it's not like small developers are suddenly flush with cash. Where does this disconnect come…
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